Subject(s): Design and technology | Computing
Resources included: Educator notes, Student sheets, Presentation slides
Time: 50 minutes
Target age range: 11-14.
What technology can we use to help improve the
healthcare sector? This module will help your students develop an
understanding of mobile apps and how they can be used to detect, predict
and adapt behaviour. They will analyse hidden sensors within
smartphones and their relationship with mobile applications through two
This is the first of two modules on application-based healthcare. Apps to the rescue: Part 2
builds on the learning in this module by challenging students to
consider how technology can improve the design of an asthma inhaler and
come up with their own smart design.
Download resources: Educator notes, Student sheets, Presentation slides