Subject(s): Design and technology | Computing
Resources included: Educator notes, Presentation slides, Student sheets
Time: 40 minutes
Target age range: 11-14.
How can we use technology to improve healthcare?
Through this module, students will further understand how smart
technology can address design opportunities in a healthcare context.
Guide your students through the design process of research, analysis and
development as they work to address a healthcare product design
opportunity with technology.
This is the second of two modules on app-based healthcare. Apps to the rescue: Part 1 contains two fun, interactive activities which set up the design challenge in this module.
Download resources: Educator notes, Presentation slides, Student sheets
GSK_STEM_Education_Apps_to_the_rescue,_part_2_all_files.zip